It even portrays the subtle rippling effect seen on the Spitfire’s metal skin which is most evident on the surface of the wings. As far as the other simulators are concerned, Aeroplane Heaven’s Spitfire, although of a good standard, appears to be the least polished, while DCS’ model is the most realistic-looking, being almost photorealistic in appearance. When it comes to the external graphics, I must say I still think RealAir Sim’s renditions of the Spitfire Mk IX and XIV are still impressive, even after all these years, which is a testament to the skill of the developers and their attention to detail. Depletion, overheating or damage to any of those systems in these two models will have a direct impact on their related components and ultimately on the aircraft’s performance.Īeroplane Heaven’s Spitfire, although of a good standard, appears to be the least polished. The Spitfire’s main systems can be divided into four categories: fuel, oil, hydraulic, pneumatic and electrical. This is necessary because any number of changing conditions occurring inside and outside of the aircraft could have an impact on those systems. As a consequence, as in the real aircraft, the A2A and DCS Spitfires require you to pay constant attention to those systems.
Adopting this approach has allowed the developers to create Spitfire cockpits that are virtually fully functional. What sets the A2A and DCS models apart from the others is that the systems and mechanisms underpinning each gauge, which permits them to work, have been simulated. When it comes to cockpit interactivity and systems modelling, the two most complete simulators in this regard are the A2A and DCS Spitfires, which provide the most functionality.